To recap what you have learned so far:
Infographics:
- Principles of Design and Composition
- Adobe Illustrator
- Application of Google Map
- Dataset and data visualization
- Infographic
- Clickable web infographic with embedded google map
- Collaborative groups
- Project based learning
Stop Motion Animation:
- 3 act story structure, story development, script
- History of Animation-early days (focus on Reiniger/McCay)
- Audio/Garage Band Software
- Development of fun pieces of movable art
- Motion capture, frame by frame
- Use of mobile software for camera capture
- Editing using Final Cut to assemble audio with animated video clips
- Collaborative groups
Principles of Animation and Photoshop Drawn Animation:
- Drawing principles, figure drawing, gestural drawing (sketchbook)
- Photoshop for drawing
- Use of pen stylus for visual design and drawing with Photoshop
- Photoshop animation capability for frame by frame development
- Principles of animation as defined by Disney and still applicable in contemporary animation
- Heavy drawing and design using Photoshop
- Ball Bounce, Brick Drop, Leaf Drop
Semester 2: What you are about to do:
Walk Cycles and figure drawing in animation:
- Flash CS4 animation
- Drawing with pencil/sketchbook of humans in walk movements
- Scanning artwork, dpi/ppi, resolution, quality
- Using scanned artwork on the computer as a guideline
- History of Animation-Art of Disney and Warner Bros
- Preston Blair drawings and cartoons
- Studies of walks/walk and run cycles
- Create a human or animal walk cycle
Elements of Art and Design in Animation
- Walk cycle within panning scene in Flash CS4
- Developing artwork and matte paintings for movie effects and animation
- Line/Shape/Form/Space/Value/Texture
- Creating visual hierarchy in a scene
- Compositional design and principles of design
- Creating dominance and incorporating scale
- Integrating Photoshop and Flash
- History of Animation (WWII, rise of Anime)-(Japan/Europe)
Flash Culminating Project: PSA for Youtube
Introduction to 3D Modeling and Animation
- Working in 3D space with 3D objects
- Careers for artists/animators in industry (gaming, film, web and mobile design)
- Create 3D models
- Lighting, shading, texturing 3D scenes
- Basic 3D animation
- Option for 3D printing from service bureau
- Overview of Blender 3D
- Create simple gingerbread man animation
- History of Animation-Television (Hanna Barbara, Warner Bros, others)-Current
Final Project-student choice. Students will determine a final project of their choice (PSA, short story or other approved idea) by selecting a topic of interest and the software and animation approach of their choice.
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