Thursday 17 October 2013

Friday reflective question

For GarageBand/Final Cut artists:


  1. Today your goal is to record the narration for your story. Once the narration is recorded you can take that file and extract information from it that will be very valuable for your animators. What information can you obtain from playing your file that will be valuable for the animators?
For animators:
  1. Today you will create a simple storyboard that will provide a guideline for you as to the amount of time each scene will take. Once you know that, you will determine your 'framerate'. Framerate is how many frames per second, or how many drawings per second are needed to animate your story. What information does the audio file have that may help to guide your storyboard design in terms of scene development, timing and drawings per second of animation?

18 comments:

  1. Length of scenes and entire film. Speed of animation. Backgrounds. Character, character movement. frame rate by time timing of story

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  2. The timing of the story is determined by the audio file; the animation timing is determined by the audio.

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  3. You can learn how fast the animation will become and how many frames you have to make as well as what tone the animation will have.

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  4. With the file of the narration, the timing of the story is very important to the animators. They need to know the exact length in order to determine how many frames will be put into the animation.

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  5. The length of the entire film and the number of frames required is determined by the length of the audio. The character, plot, and movement are all affected by the contents of the audio.

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  6. Making the frames per second and music plays at the same time, need to have good timing

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  7. I thingk it is 5 frames per second.

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  8. The audio file will tell us what kind of frame rate we need to work with, the speed the scene progresses, which in turn will tell us how many frames we need to make.

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  9. as an animator the audio file lets us know how long the scenes are

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  10. By knowing the timing of the audio, we can determine the timing of the actions and therefore the frame rate.

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  11. As a user of Garage Band, playing the audio file will tell animators the speed it takes before the next scene begins.

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  12. The frame rate is determined by its audio and vice versa. It determines how slow or how fast the animation will be.

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  13. i think the frames should go with the music decently

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  14. The audio in a animation sets the animation's mood. And is essential to any motion picture

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  15. The audio file tells us the duration of the whole animation and can be used to match the scene length.

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  16. The audio file provides us with the story line and speed (pace) of the video. Based off this pace, we can determine how fast the fps and frame count should be, and how much we need to fit in a certain time period.

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  17. the frame rate is directly proportional to the rate of the audio and the audio must match what is happening with the animation.

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  18. The frame rate depends on the movement the characters make. Basically every second has 12 frame. And the audio depends on when should the characters speak in the story.

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